Making a KinBody non-selectable in Interaction mode

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Making a KinBody non-selectable in Interaction mode

caron
Hi guys,

I'm loading some meshes in my environment that are pure environment bodies, i.e., I don't want to translate them, even when I happen to click on them by mistake in Interaction mode.

Is there a way to make a KinBody completely fixed/non-clickable in the GUI?

Cheers,

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St├ęphane Caron
St├ęphane Caron
https://scaron.info
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